﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using JupiterLibrary;

namespace KinnectInput.KinectMetro
{
    public abstract class KinectMetroBtn
    {
        public Rectangle Bounds { get; protected set; }
        public Vector2 Position { get; set; }
        public Sprite BackGroundImage { get; protected set; }
        public KinectMetroButtonGrp Parent{ get; protected set;}
        protected GraphicsDevice graphicsDevice;
        

        public virtual void Build(KinectMetroButtonGrp parent)
        {

        }
        public virtual void Update()
        {

        }
        public virtual void Draw()
        {

        }
    }
}
